itch.io/t/183979/save-file-locationSave file location?/t/183979/save-file-locationThu, 18 Jan 2018 08:00:29 GMTThu, 18 Jan 2018 08:00:29 GMTThu, 18 Jan 2018 08:00:29 GMTHey Cynapse, I was just wondering if you could tell me where the games save files may be located? Thanks :)

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/t/2703186/akk-lune-deadAkk-Lune dead/t/2703186/akk-lune-deadMon, 06 Mar 2023 14:03:04 GMTMon, 06 Mar 2023 14:03:04 GMTMon, 06 Mar 2023 14:03:04 GMTI want to complete a quest, but Akk-Lune is dead because of enemies. Can somebody help me on how can i spawn him back?

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/t/2473966/is-this-game-development-deadIs this game development dead?/t/2473966/is-this-game-development-deadFri, 11 Nov 2022 20:21:05 GMTFri, 11 Nov 2022 20:21:05 GMTFri, 11 Nov 2022 20:21:05 GMTI see the game haven't been updated for a while, and even the discord invite is not working anymore.

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/t/60780/console-commandsConsole commands?/t/60780/console-commandsTue, 07 Feb 2017 05:46:07 GMTTue, 07 Feb 2017 05:46:07 GMTFri, 28 Jul 2017 08:59:45 GMTI was just wondering if the dev or anyone else knew any cool commands that could be entered once "enable console" has been activated, thanks :)

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/t/1122391/the-old-ensis-templebuilding-musicthe old ensis temple/building music/t/1122391/the-old-ensis-templebuilding-musicMon, 21 Dec 2020 07:23:40 GMTMon, 21 Dec 2020 07:23:40 GMTMon, 21 Dec 2020 07:23:40 GMTis there a way to mod the old music back in the game, or at the very least mod in an option to have the old music toggleable? i actually quite prefer the creepy droning tune over the one it was replaced with, although it too is an amazing track! i didnt know whether to put this into the suggestions or not cause it would be nice to have it as an actual feature of the game, but if anyone has pointers on how to mod it myself (if that is permissible of course!) i'll gladly accept some direction on how to do that!

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/t/374631/first-impressionsFirst Impressions/t/374631/first-impressionsFri, 18 Jan 2019 06:41:22 GMTFri, 18 Jan 2019 06:41:22 GMTFri, 18 Jan 2019 06:41:22 GMTI downloaded the game just to check out what it was about, but I got instantly hooked to it! It's really a great game. The UI is very intuitive, the graphics/tilesets are detailed + charming and there are no complex controls for which I avoid most open-world/sandbox roguelikes. But there are bugs which make the game almost unplayable like the hotkeys/clicks not responding at random moments, which can only be solved currently by exiting and reloading the game. It has happened many times during my short 1 hour session, after completing the first (tutorial) quest.


Eagerly looking forward to the release of the full game!

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/t/366964/how-to-give-faust-limbsHow to give Faust limbs?/t/366964/how-to-give-faust-limbsFri, 04 Jan 2019 15:17:37 GMTFri, 04 Jan 2019 15:17:37 GMTFri, 04 Jan 2019 15:17:37 GMTI have the mission to give Faust 4 limbs.  I've got one, but there doesn't seem to be any way to make him take it. 

Do I have to have all 4 to trigger him taking them?  That would be pretty frustrating given the time limit on limb spoilage.  If that's how it works it'd be good to modify the quest so you can give him limbs as you get them and the quest tracks how many you've turned it.

Anyway, thanks for the game, it brings together a lot of fun ideas and I'm looking forward to experimenting w/ the body part system.

P.S.  Do you have a system for uploading save files for bug reports?  I found an artifact "Fire of Claw" which won't display its stats but instead brings up the error box.

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/t/352305/nookrium-axu-best-game-of-novemberNookrium: Axu best game of November/t/352305/nookrium-axu-best-game-of-novemberFri, 07 Dec 2018 16:03:11 GMTFri, 07 Dec 2018 16:03:11 GMTFri, 07 Dec 2018 16:03:11 GMT

Looking forward to the next updates!]]>
/t/343325/interesting-eventinteresting event/t/343325/interesting-eventWed, 28 Nov 2018 10:19:54 GMTWed, 28 Nov 2018 10:19:54 GMTWed, 28 Nov 2018 10:19:54 GMTI already done all quests thats i can find on map, so i don't know what to do else and decide to dig a tonnel in mountain.  When i dig this tonnel big mob appear near me, so i start thinking how to spawn more mobs for farm and decide to expand my tonnel. After a while, when i dig out pretty big space this appears in my cave


So i enter this portal and it teleport me to totally closed area ! 


i walk there a little all doors still closed and idk what else i can do there. There is only 1 NPC and he just greetings me, but this still pretty cool.

What else i can do here ? 

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/t/341775/kindred-mission-ritual-daggerkindred mission-ritual dagger/t/341775/kindred-mission-ritual-daggerSun, 25 Nov 2018 23:01:31 GMTSun, 25 Nov 2018 23:01:31 GMTSun, 25 Nov 2018 23:01:31 GMTWhere can i find it ? Im already try to slaughter nearby villages but no one have it

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/t/341517/how-to-use-prosthetics-and-peg-legsHow to use prosthetics and peg legs?/t/341517/how-to-use-prosthetics-and-peg-legsSun, 25 Nov 2018 17:43:42 GMTSun, 25 Nov 2018 17:43:42 GMTSun, 25 Nov 2018 17:43:42 GMTI would love to know how can i use this type of stuff in order for me to get better in the game.

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/t/183392/inventory-bugInventory bug?/t/183392/inventory-bugTue, 16 Jan 2018 06:54:40 GMTTue, 16 Jan 2018 06:54:40 GMTTue, 16 Jan 2018 06:54:40 GMTWhen using my mouse to try and equip a weapon I'm unable to do so. No matter how or which "hand" I tell the game to put the weapon into it won't do it. If I use the "enter" key and go through the equip sequence I'm able to do it, just not while using the mouse.

Also how do you zoom in again? thx

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/t/183377/new-difficulty-modesNew difficulty modes?/t/183377/new-difficulty-modesTue, 16 Jan 2018 05:26:06 GMTTue, 16 Jan 2018 05:26:06 GMTTue, 16 Jan 2018 05:26:06 GMTJust to be clear

In Adventurer mode you get (plus)+25% Xp

And in Hunter mode you get (minus)-25% Xp

Is that correct? Seems most games give the player more Xp for playing on higher difficulties. 

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/t/124807/community-tips-for-survivalCommunity Tips for Survival/t/124807/community-tips-for-survivalFri, 21 Jul 2017 20:44:58 GMTFri, 21 Jul 2017 20:44:58 GMTFri, 19 Jan 2018 04:14:36 GMTSince a lot of people seem to be filling up their graveyards I figured we could share some of our tactics.

I'll start with the few I've been using in the last 3 characters.

  1. It's pretty obvious but you don't need to fight to the death, you can retreat, rest and try again.
  2. Retreating is easier with abilities like Charge or Blink. Confusion or Hallucination can make the enemy move in another direction but not as reliable as the other two. So save some ST to use them.
  3. Ranged units, like the bandit with a gun has little health (20?) I usually kill them with after landing 2-3 throws of throwing knives even with 0 skill in throwing.
  4. Ice abilities can freeze water, and most of the time the enemies standing on it.
  5. Quest NPCs can be free meat shields but they are not as strong as the 300 gold Mercenary. Anyway getting one or two of these is not hard.
  6. If the Deep Hunter is giving you trouble you should know his lightning has the same limitations as yours, it can't hit you unless you're North, Northeast, East, Southeast,South or Southwest of him, so position yourself and throw some knives or fire a few shots to soften him.
  7. Return Pad ($500) they are cheaper than a limb replacement and can save your life countless times, make sure to set the first one near a hospital, to get there before your severed limbs get spoiled. You can have more than one of these and set them at different points in the map.

Something else to keep in mind:

Keeping 2 or more limbs that can hold weapons is a good idea because digging tools seem to be two-handed, I've only found a shovel and pickaxe so far. If you have 3 limbs, an example would be: two right arms and a left arm, you can hold a two-handed weapon like a greatsword and a offhand weapon like a Lantern Shield or torch.

I prefer blade weapons because they can cut off limbs that can be used as replacement or food, also katanas and greatwords are not hard to get.

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/t/164068/lots-of-crashingLots of crashing/t/164068/lots-of-crashingSun, 19 Nov 2017 06:30:59 GMTSun, 19 Nov 2017 06:30:59 GMTSun, 19 Nov 2017 06:30:59 GMTI'm not sure if it's just me, but i crash. a LOT in Axu, which sucks because i really love the game!It's nearly impossible for me to even go through the world map much less be immersed in it, I'm not quite sure what it is but I personally think it has something to do with the rain. I don't think i've ever crashed in the caves, I'm on MacOs, if that's any help

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/t/146676/plan-to-donate-soonquestionPlan to donate soon/question/t/146676/plan-to-donate-soonquestionWed, 27 Sep 2017 18:11:44 GMTWed, 27 Sep 2017 18:11:44 GMTWed, 27 Sep 2017 18:11:44 GMTHello i am new player of Axu i played older builds silently, without using an account or anything... I would very much love to donate is the game going to stay free or do i get something special other than satisfaction of helping out the development? If nothing special it'S cool I feel it's the right thing i will donate because i'm a big fan of roguelikes and this one is brutal imo :D Also a huge fan of post-apocalyptic stuff like mad max

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/t/126669/how-to-flyHow to Fly/t/126669/how-to-flyFri, 28 Jul 2017 05:38:04 GMTFri, 28 Jul 2017 05:38:04 GMTFri, 28 Jul 2017 09:05:16 GMTHow do u fly? is it even possible? i got wings but dont know how to use them.

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/t/129738/throwing-a-bit-too-powerfulthrowing a bit too powerful?/t/129738/throwing-a-bit-too-powerfulThu, 03 Aug 2017 01:37:34 GMTThu, 03 Aug 2017 01:37:34 GMTThu, 03 Aug 2017 01:37:34 GMTso i got the skill for more powerful throws

so i thought about testing it out

i came apon a bandit that looked a lot like the one that annihilated me the previous game and decided to empty my inventory 

i threw my singed sandals, the human corpse i decided to bring for some reason, some hammers, a spare club, some knives, a leg and a jacket. it was super effective, it was a bit annoying to go into the inventory every time and also kinda bothersome to pick everything up again, but those bandits didnt stand a chance

so i started to think: that leg really shouldnt have done so much damage, and now that i think about it the jacket might have also been a bit too powerful :P

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/t/130340/new-version-game-datanew version game data/t/130340/new-version-game-dataFri, 04 Aug 2017 21:28:15 GMTFri, 04 Aug 2017 21:28:15 GMTFri, 04 Aug 2017 21:28:15 GMTis there a way to keep current game data in a new version? (so i dont need to keep starting again)

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/t/126823/stats-and-status-effectsstats and status effects/t/126823/stats-and-status-effectsFri, 28 Jul 2017 17:22:42 GMTFri, 28 Jul 2017 17:22:42 GMTFri, 28 Jul 2017 17:22:42 GMTcould you give a list of the stat effects and the meaning of status effects?

for example what are all the effects of being prone, i have seen some creatures attack while being on the ground (also cant attack them from range with a poleaxe)what body parts can attack from prone and which cant and what effect on damage and accuracy does it have

what does confusion actually do?

how does armor actually work?

how do shields work? i seem to block a lot more but it doesnt have stats so whats the calculations behind it and how do i know what shield is best?

what effect does being in water have?

and any other that might be helpful?

is there a way to lvl up skills like lightning bolt similar to how you lvl weaponskills and is there a lvl cap for weaponskills?

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/t/126763/tendril-and-shield-trip-chance-reductiontendril and shield trip chance reduction?/t/126763/tendril-and-shield-trip-chance-reductionFri, 28 Jul 2017 14:08:13 GMTFri, 28 Jul 2017 14:08:13 GMTFri, 28 Jul 2017 14:08:13 GMTi started as a experiment and got tendril arms

i noticed the way they work changed from 0.5, now you can hold weapons, cool! tendrils spouting out of my arms instead of tendril arms!

but when holding weapons the range increase is gone but also the trip ability doesnt seem to work or its success chance is so low i never got it to work, it didnt even say in the log that i tried and failed it just counted as a turn skipped

later i found a shield and the same happened with the shield bash

sooooo... is this a bug with the new tendril mechanic or is it that my character needs to practice before he can really start to hentai with those things?

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/t/126626/how-to-find-isaznaHow to find Isazna/t/126626/how-to-find-isaznaFri, 28 Jul 2017 01:06:28 GMTFri, 28 Jul 2017 01:06:28 GMTFri, 28 Jul 2017 09:05:06 GMTidk if there's a way to set a quest marker, but I went to the enosis headquarters but the only way under it I found was locked, so I'm not exactly sure what to do here.

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/t/66544/weapon-damageWeapon damage/t/66544/weapon-damageWed, 08 Mar 2017 11:18:35 GMTWed, 08 Mar 2017 11:18:35 GMTFri, 28 Jul 2017 09:04:47 GMTCan someone explain weapon damage to me? What is the difference between 1d2 and 2d2 for example?

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/t/126012/deephunter-vs-heretic-helpdeephunter vs heretic help!?/t/126012/deephunter-vs-heretic-helpTue, 25 Jul 2017 21:26:45 GMTTue, 25 Jul 2017 21:26:45 GMTFri, 28 Jul 2017 09:04:24 GMTthe tips vs the deep hunter i have found was to not be on the angle of lightning

but then i cant lightning

he also seems a bit slower then me so maybe i could polearm him and run away a lot?

but he seems to also have a polearm

... help?

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/t/124573/my-character-managed-to-survive-decapitationMy character managed to survive decapitation./t/124573/my-character-managed-to-survive-decapitationFri, 21 Jul 2017 03:08:59 GMTFri, 21 Jul 2017 03:08:59 GMTFri, 28 Jul 2017 09:02:50 GMTSo I had a mutation that added an extra head and the original one got severed, I wanted to attach it back in place but it's not possible it seems. And it was even the smart one so I lost 4 intelligence.

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/t/124168/stat-systemexplanationStat system/Explanation/t/124168/stat-systemexplanationWed, 19 Jul 2017 20:34:59 GMTWed, 19 Jul 2017 20:34:59 GMTFri, 28 Jul 2017 09:02:01 GMTJust discovered the game and absolutely loving it so far. Just a slight suggestion to possibly make a help page that better explains how the stats will influence your character as well the attributes and some of the traits. For instance how the speed attribute works and how upsettign the shopkeepers works

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/t/110779/looking-for-050-looking for 0.50 ^^/t/110779/looking-for-050-Sun, 25 Jun 2017 09:22:10 GMTSun, 25 Jun 2017 09:22:10 GMTFri, 28 Jul 2017 09:01:20 GMTUPDATE: apparently the windows 64bit download it's still for the 0.46 while the 32bit lets you DL the 0.50.

Who cares about 64 bits? ^^


Hi Matt, I'm looking for the new release but on the download section looks like I can only DL 0.46

Is 0.50 not  yet our besides the changelog?

Thanks,

P.

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/t/94437/this-is-shaping-up-to-be-amazingThis is shaping up to be amazing/t/94437/this-is-shaping-up-to-be-amazingWed, 14 Jun 2017 01:49:00 GMTWed, 14 Jun 2017 01:49:00 GMTFri, 28 Jul 2017 09:00:55 GMTI found this game on the Something Awful roguelike thread, and it's quickly becoming one of my favorites. It's a great combination of my two favorites, Caves of Qud and dear, sweet IVAN. The only thing bothering me about it is that I can't bind the enter key on my numpad to be, well, enter. Any chance of that happening in the next release?

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/t/92794/how-to-make-axu-more-popularHow to make axu more popular/t/92794/how-to-make-axu-more-popularTue, 06 Jun 2017 20:38:23 GMTTue, 06 Jun 2017 20:38:23 GMTFri, 28 Jul 2017 09:00:44 GMTI think it's important that you make axu more popular. I only found out about this game because I watched a Let's Play video by a youtuber (nookrium). Maybe you could ask some youtubers to play the game to get more fans (they don't need to be big youtubers). I think this would also motivate you to work on the game

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/t/92054/just-found-axu-super-pumpedJust found Axu - super pumped!/t/92054/just-found-axu-super-pumpedSat, 03 Jun 2017 17:30:27 GMTSat, 03 Jun 2017 17:30:27 GMTFri, 28 Jul 2017 09:00:32 GMTTaking a break from my own game development I stumbled upon Axu... I love it!

DCSS (Dungeon Crawl: Stone Soup) style dungeon crawling meets open world exploration. What's not to love?

I've had some ideas for creating my own game for a few decades now but haven't managed to get anything close to what I'd like - I've experimented with a number of different coding languages and game making engines - exploring GameMaker right  now.

I'm super happy to hear that you're planning for the game to be mod friendly as what you have now is worlds closer to what I've dreamed of making than anything I've managed to do so far.

I'm rubbish at coding (and don't even know Unity *yet*) and my art skills aren't that great but if you need any type of help I do have a /lot/ of free time and a lot of desire to see a game like yours succeed!

I'll go ahead and tell my friends about it so you can expect to see 2, maybe even 3 new downloads! :p

Keep up the great work and thanks for everything you've done so far!

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/t/80555/when-will-the-05-version-be-released-When will the 0.5 version be released ?/t/80555/when-will-the-05-version-be-released-Thu, 18 May 2017 06:13:27 GMTThu, 18 May 2017 06:13:27 GMTFri, 28 Jul 2017 09:00:03 GMTHi @Cynapse , I like your game very much, and I plan to make some mod for it,

but I found it hasn't been updated for a long time, is this game still in development?

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/t/64907/great-gameGreat Game!/t/64907/great-gameMon, 27 Feb 2017 20:00:48 GMTMon, 27 Feb 2017 20:00:48 GMTFri, 28 Jul 2017 08:59:07 GMTHello Cynapse, I just wanted to comment that I'm really enjoying your game and thanks for making it. I am also a dev and enjoy RPGs/Roguelikes like DCSS, Unreal World, etc. I know the time and dedication it takes to keep momentum and motivation with working on a game with a small/solo "team" and want to encourage you to keep on going with Axu. It's really becoming something great. I already prefer it over DCSS for several reasons, among them being you don't have to pray to false gods in Axu for special buffs in order to play. You should soon consider requiring some minimum payment to buy it.

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