itch.io/t/6584062/the-world-through-versionsThe world through versions/t/6584062/the-world-through-versionsMon, 06 Jul 2026 15:32:14 GMTMon, 06 Jul 2026 15:32:14 GMTMon, 06 Jul 2026 15:32:14 GMTGreetings!

As per Calandiel's request I'm putting a progression of one particular world though versions here. But I'm taking it a bit further and going though all the versions that at the time of writing this I have at my disposal, that is:

  • 0.1.2, 
  • 0.1.3, 
  • 0.2.0, 
  • 0.2.1, 
  • 0.3.0, 
  • 0.3.1 
  • and 0.3.2.

With that range we have one particular problem: version incompatibility that affects us in both ways in rather interesting way. If we take a define (a file that contains all generation setting for a particular world) from let's say 0.3.1 or 0.3.0 and try to load it in 0.3.2 the game will crash, but going with a define from 0.3.2 down to 0.2.1 won't cause any issue. That is until we try to load it in 0.2.0 and lower due to the change in plate_count. After modifying it we can load it right into 0.1.2 without any problems. Also in 0.1.2 almost every plate was marked as Continental and starting from 0.1.3 it changed to all marked as Either

With all that in mind I'll be following next rule: from 0.1.2 to 0.2.0 I'll be using the define from each version respectively, putting generation settings with the UI and then adding proper seed with the text editor, from 0.2.1 to 0.3.2 I'll be using the define from 0.2.1 which was modified to be compatible with 0.3.2. For visual I'll be using only 2D colored heightmap and starting from 0.3.0 will add approximation of planet colors.

0.1.2

Nothing to say here, 2 main continents with addition of antarctic.

0.1.3

With change in plate types (may be, I don't know how much was actually changed) northern continent stretched itself through the entire planet on higher latitude and thinned on lower, meanwhile southern moved toward equator and lost some of its land, also antarctic region now oceanic.

0.2.0

(Why are they look the same?)

Emm... Glacial sea became more jagged on the south I guess. But actually there were more changes that cannot be seen on a heightmap. Moving on.

0.2.1

And here it is, The World. From now on the overall shape won't change besides some height on smaller ones.

0.3.0

RIP inland sea
With the release of 0.3.0 we got the entire solar system, rain shadows, lakes (look at the north). We also got planet colors:

looks liveable

0.3.1

0.3.2


Welcome to the era of reefmaxxing and better Tibetan plateus. Here are some reefs that were spotted on this map:


Thank you for coming to my GlebTalk.

]]>
/t/6581403/misgeneration-of-climateMisgeneration of climate?/t/6581403/misgeneration-of-climateMon, 06 Jul 2026 00:06:56 GMTMon, 06 Jul 2026 00:06:56 GMTMon, 06 Jul 2026 00:06:56 GMTI try to generate Earth climate through Gleba and climate in several regions are inaccurate. 

I guess its a problem with ITCZ and STHZ interaction with big plateaus are not calculated. STHZ often break when they cross plateaus like Tibet.

and ITCZ are weak on plateaus

]]>
/t/6449700/why-cant-you-make-planets-larger-than-earthWhy can't you make planets larger than Earth?/t/6449700/why-cant-you-make-planets-larger-than-earthSat, 06 Jun 2026 19:50:28 GMTSat, 06 Jun 2026 19:50:28 GMTSat, 06 Jun 2026 19:50:28 GMTTitle

]]>
/t/6182192/anyway-to-make-a-world-alot-warmer-then-current-earthAnyway to make a world ALOT warmer then current Earth?/t/6182192/anyway-to-make-a-world-alot-warmer-then-current-earthFri, 03 Apr 2026 16:26:24 GMTFri, 03 Apr 2026 16:26:24 GMTFri, 03 Apr 2026 16:26:24 GMTJust found Gleba today and having a lot of fun with it, especially using it to recreate a planet I made in gplates but I'm trying to make the average temperature of my planet something like 20-30 degrees Celsius. Is that possible to do or not?

]]>
/t/6195644/souceSouce?/t/6195644/souceTue, 07 Apr 2026 01:16:25 GMTTue, 07 Apr 2026 01:16:25 GMTTue, 07 Apr 2026 01:16:25 GMTIs this project on Github, Bitbucket, or other similar VCS? Cool project, BTW. Been looking for a good realistic planet generator for a while.

]]>
/t/6099144/the-wind-and-ocean-current-functions-do-not-work-properly-when-the-planet-diameter-parameter-is-set-to-a-small-valueThe wind and ocean current functions do not work properly when the planet diameter parameter is set to a small value./t/6099144/the-wind-and-ocean-current-functions-do-not-work-properly-when-the-planet-diameter-parameter-is-set-to-a-small-valueSat, 14 Mar 2026 15:10:17 GMTSat, 14 Mar 2026 15:10:17 GMTSat, 14 Mar 2026 15:10:17 GMTHello, currently there are some issues with the wind and ocean current functions. If the planet's diameter is too small, the particle movement speed of currents and winds becomes very fast in the flat view, and in the 3D planet view, the particle layer does not conform to the planetary surface. I'd like to ask when it might be possible to add the ability to read various detailed parameters, such as reading the ocean current direction, speed, wind speed, and other related parameters for a specific tile. I really like your game and look forward to your updates.

]]>
/t/6083364/solar-parameterSolar Parameter/t/6083364/solar-parameterTue, 10 Mar 2026 09:10:09 GMTTue, 10 Mar 2026 09:10:09 GMTTue, 10 Mar 2026 09:10:09 GMTHi, I have had no chance yet to try Gleba (because I only have a MacBook right now), but I still have a question.
Is there a possibility to change the Parameters of the Star the Planet is circling? Like, for example, the Solar irradiance, the Star's luminosity and/or the Distance between the Planet and the Star?
Also, is there a way to change the axial tilt of the Planet?
I assume that those parameters would greatly affect the climate model, especially for not carbon-copies of Earth, but I also assume that implementing those parameters as changeable is a great deal of work and therefore don't want to assume it is (already) implemented. 
Have a nice day ^^ 

]]>
/t/6078859/mac-buildMac build?/t/6078859/mac-buildMon, 09 Mar 2026 02:51:14 GMTMon, 09 Mar 2026 02:51:14 GMTMon, 09 Mar 2026 02:51:14 GMTHey, any chance of a Mac build? Would love to try this out! 🙏

]]>
/t/5613907/where-can-the-map-exports-be-foundWhere can the map exports be found?/t/5613907/where-can-the-map-exports-be-foundThu, 04 Dec 2025 11:21:09 GMTThu, 04 Dec 2025 11:21:09 GMTThu, 04 Dec 2025 11:21:09 GMTAs the title says, I would like to know where I can find the exports for the maps?
Thanks!

]]>