itch.io/t/6943673/girls-colour-designGirls' colour design/t/6943673/girls-colour-designMon, 14 Sep 2026 21:59:21 GMTMon, 14 Sep 2026 21:59:21 GMTMon, 14 Sep 2026 21:59:21 GMTI appreciate the game. Thank for maling it. I had a suggestion for the appearance of the girls, mainly Jax and Sandy.

You should try using more than a single colour in the colour palette of their design. Aris has white, dark brown, blue and some purple in the eyes, Mimi black and white. Meanwhile, Jax only has pink and Sandy only brown, making their appearance less interesting in my opinion.

Though I understand if it's a bit too late for that, I would encourage you to make a poll on it on the patreon if you're interested.

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/t/6847784/the-fmg-fetishThe FMG fetish/t/6847784/the-fmg-fetishWed, 26 Aug 2026 15:43:02 GMTWed, 26 Aug 2026 15:43:02 GMTWed, 26 Aug 2026 15:43:02 GMTYou as a game developer have managed to make one of the most mechanically complex fmg games that are out there , unlike anything else before . But at the end of the day a fmg game is still a fmg game .This fetish...It limits how far you can improve and take your ideas as a game dev , cause people / addicts will see it only as a quirky little game where they gonna have a quick goon session in and forget it in a week or so until the next update where the cycle will continue. You might earn some cash from these desperate people and you might learn some useful game developing skills but your work will be remembered just as a p#$n game .

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/t/6795060/translationTranslation?/t/6795060/translationSat, 15 Aug 2026 10:27:22 GMTSat, 15 Aug 2026 10:27:22 GMTSat, 15 Aug 2026 10:27:22 GMT

I was wondering if you were planning to add an automatic translation option in the future for people like me who don’t speak English.
If that were possible, it would be great, as I’m French, and I don’t think I’m the only person in this situation.
Having to translate every sentence one by one takes an eternity, and it can also hinder immersion.

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