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Lethebound: Where the Light fades's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4 | 3.834 | 4.200 |
| Visuals | #4 | 3.834 | 4.200 |
| Presentation | #7 | 3.469 | 3.800 |
| Focus | #8 | 3.834 | 4.200 |
| Design | #9 | 3.104 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What is your game's single environment?
The Deep Mindscape of the Player
What are the 2 gameplay mechanics in your game?
Switching views to a nightmare version of the world & Picking up blocks to solve puzzles
What are the 3 obstacles that the player will face in your game?
A Enemy Chase/Simple Puzzle/Complicated Puzzle
Describe your game using one adjective.
Fiebertraum (german)
Where did you find out about this game jam?
I looked on the gamejam page on Itch.io for a simple looking GameJame to start with
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Comments
The game has a really nice feel! The music fits well with the world. I got stuck after meeting the second creature because i fell down the pit where the enemy chase was and had to redo the section twice before I gave up. An extra checkpoint or a way to get up there again after meeting the second one would have been a nice addition.
You mean after you get the world switching power? i see yea i could have made a way back up cause you have no idea how often i missed that jump myself but XD should have thought of that instead of having to go all the way back i feel very dumb for that lol
I like the world switching mechanic, everything looks so visually appealing! The Music is very fitting.