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A jam submission

Ex LibrisView game page

An eldritch library crawl traditional roguelike
Submitted by degustaf — 20 hours, 28 minutes before the deadline
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Ex Libris's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#803.0003.000
Polish#1132.5002.500
Fun#1252.1672.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Meta-Progression

No

Roguelike Elements
My game uses ASCII for it's tileset, is turn based, and relies heavily on procedural generation.

The maps are procedurally generated, as well as the books that can be found during play. Also the creatures that are encountered are procedurally generated based on a collection of parts that they can have.

Screenshots

Yes

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Comments

Submitted (1 edit)

I like the Lovecraftian theme of the game. Reading books makes the corruption go up but you can learn spells. I didn't play the game long enough to see what happens on 100 corruption but i'm curious about it. Do we instantly die ? Stress meter goes up when go to the tile adjacent to monsters, but monster do not actually attack us and you can easily replenish stress with pressing a key or petting cats. This, combining with the fact that there's no actual combat in the game reduced my engagement to the game and the tension for me significantly. I wish there was a classic HP, hunger bar and in addition to that a sanity meter like in the Ctulhu TTRPG game and other Lovecraftian themed games. 

I think the map grid size is too big. When you create levels this big, you need to place some point of interests to keep the player engaged and pull them into the game.  I think game falls a little short in  terms of content. Also i wish there was a fullscreen option or the resolution was higher, the screen size was a little small for me.

I like the narrative style of game and the classic authentic roguelike UI and classic ASCII graphics. 

Developer(+1)

Thank you so much for playing, and for your feedback. I agree with your points, and am planning on making those sorts of changes after the rating period

This is such a fun game! 

Submitted(+2)

Great entry with a fun concept, got all the way to floor 5 where I read as many books as I can until...!

Developer(+1)

I’m glad you enjoyed it.

And I think I know what happened :)

The idea sounds really interesting, but I also encountered the crash on level 2 so I didn’t really experience much of the interesting procgen stuff.

Developer

This bug should be fixed. I hope you will give it another try.

Submitted(+1)

Very interesting concept and vibe! Unfortunately, it keeps crashing for me at the second level. It also gets a little tedious just walking around picking up books. It seemed like there might be monsters in later levels but I never reached them.

Developer

I’m looking into this. What browser were you using?

Developer(+1)

This bug should be fixed. Yes, there are monsters if you’re corruption is high enough when the level is generated. I hope you will give it another try.