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Space Bounce's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Learning | #2 | 4.400 | 4.400 |
| Fun Factor | #4 | 3.800 | 3.800 |
| Overall | #5 | 3.800 | 3.800 |
| Presentation | #10 | 3.200 | 3.200 |
| Use of Theme | #14 | 3.700 | 3.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
The Learning Goals
As a beginner working on my first project and first game jam, my main goal was to go through the full game development pipeline at least once: from planning and concept to production, polishing and testing.
I am really happy I managed to do that. It was a lot of fun and I learned a ton along the way.
I definitely felt some time pressure, and I had to stop myself multiple times from getting lost in too many ideas. Keeping the scope small enough for the time and my current skill level was probably the hardest part.
Your Wins
- finishing and releasing a complete game
- getting better at polishing
- improving bug fixing
- improving my coding skills
Self-Evaluations90
Theme
Since the game takes place in space, I adjusted the physics to simulate low gravity. This changes how the player moves and jumps, giving the gameplay a more floaty feel.
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Comments
This was really fun! Thought the jumping around the corner of big box would be the worse, then I saw the jumps of the long thin strips XD I haven’t been able to pass that.
This was a lot of fun to play, with just enough challenge to keep it exciting without going into total frustration.
Very glad you managed to finish a project, and that the web build works!
I quite like the feel of jumping and all, was super fun, im not a fan of the camera, feels wrong :D
Almost managed to finish it all, got stack near the end on lvl 3, and gave up after 10mins of trying that section :D