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A jam submission

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Submitted by JustNikitaItch — 18 minutes, 41 seconds before the deadline
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Authority's itch.io page

Results

CriteriaRankScore*Raw Score
Completion#24.1434.143
Community Spirit#24.0004.000
Learning#34.4294.429
Feel#43.4293.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

The Learning Goals
JustNikitaItch - Create a card-based roguelike. Working with UI in Unity using combined methods.

ProgMann228 - Just wanted to relive through the whole game creating process.

MrNefy - Wanted to learn how to draw pixel art.

Your Wins
JustNikitaItch - Programming the UI and core game mechanics. Splitting code into separate scripts.

ProgMann228 - Learned about Unity a little more.

MrNefy - Learned how to draw pixels.

Self-Evaluations
77

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Comments

Submitted(+1)

The gameplay loop is fun and a smart choice for a decently short development period. I think it's neat how the game has different ending texts depending on your resources. I think a good upgrade for the future, if the devs are interested, would be to make the UI pixel art as well so the game would look more cohesive. Great work :3

HostSubmitted(+1)

Good job on making the game and learning!
Some thing to improve for the future:
try keeping pixel art more consistent,the player in the middle is too high quality compared to rest, also try using a different font that fits your game better ^^