Really awesome art and quite fluid to control, I struggled trying to figure out the optimal flow to play, but still had a great experience! Also the artwork slaps!
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Everything must go right's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #332 | 3.438 | 3.438 |
| Theme | #468 | 3.375 | 3.375 |
| Enjoyment | #651 | 3.250 | 3.250 |
| Visuals | #735 | 3.312 | 3.312 |
| Overall | #745 | 3.094 | 3.094 |
| Innovation | #813 | 2.938 | 2.938 |
| Audio | #1281 | 2.250 | 2.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It's all about keeping things from going wrong, while also sending things to the right
What code and assets did you not make from scratch during the jam (if any)?
the background music, and font
How many people worked on the game?2


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