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Metal Runner & Battle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1681 | 1.618 | 2.400 |
| Visuals | #1774 | 1.888 | 2.800 |
| Innovation | #1805 | 1.618 | 2.400 |
| Gameplay | #1808 | 1.618 | 2.400 |
| Overall | #1870 | 1.618 | 2.400 |
| Theme | #1900 | 1.618 | 2.400 |
| Enjoyment | #2056 | 1.348 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have push your luck with getting more metal but dealing with more robots chasing you.
What code and assets did you not make from scratch during the jam (if any)?
2D, 3D assets, and Font
How many people worked on the game?1
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Comments
Cool concept. Nice art. Just a bit to long intro in my opinion.
An unexpected twist, it turns out this is a 3D game! There’s a small issue where the more guards spawn, the lower the FPS gets. By the end I was down to 1 FPS. But honestly, it almost feels like part of their superpower, breaking the fourth wall and making the game harder.
Sorry about that issue. I didn't have time to play test the game.
Make sure volume is quiet because the music was set too loud.