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Swimout's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1383 | 2.507 | 3.143 |
| Innovation | #1521 | 2.051 | 2.571 |
| Enjoyment | #1622 | 2.051 | 2.571 |
| Overall | #1630 | 1.994 | 2.500 |
| Audio | #1650 | 1.709 | 2.143 |
| Gameplay | #1687 | 1.823 | 2.286 |
| Theme | #1777 | 1.823 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The goal is bring as many batteries as you can. But if you don't gather enough, or you eat too much to keep the light, you can't make it through. But, searching too far away is dangerous too,
What code and assets did you not make from scratch during the jam (if any)?
The music and the SFX is wrriten for another dungeon game. And the character is an old design by me, but I redraw the sprites.
How many people worked on the game?1
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Comments
Nice Game, very cozy visual!
Cool game, visuals are very pleasing :)
Love the swimming animation of this little fish!
I enjoy the game. Nice art and nice music/sounds.
Got some performance issue while playing the game not too sure why maybe some code logic error which causes infinite loop or something that you need to check out for. I liked how you designed the logo so that the it actually fits perfectly. Some feedbacks:
Overall, good entry!
Thanks for your feedback! And yes, the total collect shows in the end doesn't make sense, but I think I don't have enough time to handle the lagging lol..I feel I designed the fish in a wrong way, it chains up dozens of characterbody2D, and it makes the game lagging like that.
And reset the electric is also a good idea! Thank you again! I'll try to rewrite this part!
your game is beautiful but SO LAGGY!!!
Not figure out why yet lol....Web browser is different.