Play DoomshiftStudios
6 Steps for the Biscuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1803 | 1.741 | 3.333 |
| Gameplay | #1935 | 1.393 | 2.667 |
| Audio | #1938 | 1.219 | 2.333 |
| Visuals | #1943 | 1.567 | 3.000 |
| Overall | #2015 | 1.393 | 2.667 |
| Innovation | #2036 | 1.219 | 2.333 |
| Theme | #2099 | 1.219 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
whenever the player reaches the end, there is a biscuit, you have to risk your life to finish each level
What code and assets did you not make from scratch during the jam (if any)?
Prototype textures : Kenney
Menu music, InGame Music: ZHRØ.
FPS Template: Epic Games
How many people worked on the game?1
Leave a comment
Log in with itch.io to leave a comment.




Comments
good game but please fix the moving platforms
very cool graphic game, I wall running was really hard to use and I don't like that I need to press "e" to wall run. ALso I wish there was a sensitivity setting. Good jobh!
Nice job! Cool concept I love the wall running it doesn't seem to work all the time but the effect was really nice I see alot of mirrors edge vibes
Controls:
Movement/WASD
Jumping/Space
CameraMovement/ Mouse Control
-- FOR WALLRUN --
Touch a wall and press "E" To enable wallrunning (Might fix walrun on the next build)
Game had download issues earlier, But managed to fix it