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Biscuit Dice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1644 | 2.111 | 3.500 |
| Enjoyment | #1666 | 1.960 | 3.250 |
| Theme | #1685 | 1.960 | 3.250 |
| Gameplay | #1699 | 1.809 | 3.000 |
| Overall | #1747 | 1.809 | 3.000 |
| Innovation | #1792 | 1.658 | 2.750 |
| Audio | #1863 | 1.357 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In the first stage of the game you choose 6 faces, represented by tarot cards, to put on your dice. Faces can be bad and good for you. Good faces will take away your biscuits, bad faces will give you biscuits. So you can put a lot of bad faces and gain a lot of biscuits, but there is more chance for you to loose. On the other way, you can put a lot of good faces and have a better chance of winning this roll, but your chances with the next rolls will be worse, because you'll have almost no biscuits
What code and assets did you not make from scratch during the jam (if any)?
All icons, music and SFX are taken from next resources:
Icons:
https://game-icons.net/
Music:
https://incompetech.com/music/royalty-free/music.html
SFX:
https://opengameart.org/
https://www.kenney.nl/assets?q=audio
https://pixabay.com/sound-effects/
Engine: Unreal Engine 5.6 by Epic Games
How many people worked on the game?1
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Comments
I liked the graphics and dice mechanics + that you can not choose only buffs. A zoom in/out option will help the overall system at least from my point of view.
I'l be happy if you can feedback my game:)
Really beautiful effects. The graphics are simple but fun and stylish. The mechanic with mandatory buffs and debuffs is very engaging
We’d be happy if you gave our game a rating ^ ^
Hi! 👋
We played this game and we think it’s really amazing! Great work on the story, graphics, and everything 👍🎮
If you have a moment, it would be awesome if you could also check out our game and leave a rating, not just a comment. It would mean a lot and help us keep improving it! 🙏
Thanks so much to everyone reading this! 😄
Interesting. Choosing the cards was fun. Rolling and the fighting was unexciting, I think because it seems to happen off-screen -- the text that applies the roll goes by too fast. I really like the UI. It's clear, it has contrast, I can read it, and it looks great (best I've seen so far).