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BiStory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1803 | 1.741 | 3.333 |
| Gameplay | #1849 | 1.567 | 3.000 |
| Audio | #1938 | 1.219 | 2.333 |
| Overall | #2015 | 1.393 | 2.667 |
| Theme | #2020 | 1.393 | 2.667 |
| Innovation | #2036 | 1.219 | 2.333 |
| Visuals | #2097 | 1.219 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
generally the event is in the factory just i use rescue biscuit theme in the end
What code and assets did you not make from scratch during the jam (if any)?
character and platform
How many people worked on the game?1
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Comments
I'm actually having difficulty because my reflex is going to the space bar to jump but it's low sliding kick that I cannot cancel. I wish there was a transition from being discovered and going back to the start instead of going straight to the beginning, because instinctively I thought it was a bug.
Fun game!
Thanks For Your Comment:)
I enjoyed it - I cheesed the second level after I realised I can leap of faith to skip a chunk of it. I wasn't sure what to do when I got the final key though, so I had to give up.
Also, you're using AI art for the game page, I'm not sure that's allowed within the rules?
Thanks for your comment .In second level after you take the key you must fell from the end space i put there mystery door.And i know it's not problem to use ai art in page?
ah okay, I wasn't sure about the AI art rule. I wish we could have used it in our games, or at the very least, AI sound would have been useful, since most people used free sound assets