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Ship'em's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1378 | 2.437 | 4.667 |
| Innovation | #1506 | 2.089 | 4.000 |
| Gameplay | #1639 | 1.915 | 3.667 |
| Overall | #1685 | 1.915 | 3.667 |
| Enjoyment | #1708 | 1.915 | 3.667 |
| Audio | #1824 | 1.393 | 2.667 |
| Visuals | #1857 | 1.741 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
you have to deliver biscuits but you risk your ship getting blown up
What code and assets did you not make from scratch during the jam (if any)?
sprites made by me in power point
How many people worked on the game?1
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Comments
its cool that you can check out controls before actually playing. The sounds and shield reload could'nt be better timed I think. Great game!
Very fast paced! The missile got me quite often as the missile and ship was zooming by the buildings real quick. It was fun! Nice job~
Good job! I like how I have to keep track of which cookie to deliver though the ship was moving too quickly to really change cookies on time.