Really challenge me to optimize my jump, but having a little problem about 1 jump, because after I pressed space, I just lose instantly without the character even trying to jump
Play game
When I Say Jump's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1225 | 2.427 | 3.600 |
| Enjoyment | #1296 | 2.562 | 3.800 |
| Gameplay | #1462 | 2.157 | 3.200 |
| Overall | #1538 | 2.157 | 3.200 |
| Audio | #1549 | 1.888 | 2.800 |
| Theme | #1572 | 2.157 | 3.200 |
| Visuals | #1840 | 1.753 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
When the play grabs the shining orb (the biscuit) he is then asked if he wants to bet home many jumps he needs to reach the next biscuit
What code and assets did you not make from scratch during the jam (if any)?
The background music is from Lesiakower
How many people worked on the game?1


Leave a comment
Log in with itch.io to leave a comment.