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Cookies and Dungeons's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2084 | 1.279 | 3.000 |
| Enjoyment | #2135 | 1.066 | 2.500 |
| Audio | #2199 | 0.640 | 1.500 |
| Gameplay | #2205 | 0.853 | 2.000 |
| Overall | #2211 | 0.853 | 2.000 |
| Innovation | #2231 | 0.640 | 1.500 |
| Theme | #2237 | 0.640 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A game where you roam through a dungeon with a cookie sword that you can eat to gain special effects, at the cost of reduced damage. Your goal is to reach the end of the dungeon within a given time limit.
We never finished it (life), so it is basically a platformer now where the only risk are the items that give you debuffs on the start but buffs after a few rounds, so thats the only risk and reward currently
What code and assets did you not make from scratch during the jam (if any)?
Font: Visitor (https://www.dafont.com/visitor.font)
Pixel Highlight & Shadow Shader by u/Z0re: u/Z0re (https://www.reddit.com/r/godot/comments/11ga2a9/heres_a_3d_pixel_art_shader_ive_been_working_on/)
How many people worked on the game?3
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Comments
Hey, I enjoyed the unique camera persepective that this platformer takes place in. One thing is there are some missing textures on the cookies, atleast when I ran it. Good work!