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A jam submission

Cookies and DungeonsView game page

Submitted by Convuluted — 1 hour, 36 minutes before the deadline
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Cookies and Dungeons's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#20841.2793.000
Enjoyment#21351.0662.500
Audio#21990.6401.500
Gameplay#22050.8532.000
Overall#22110.8532.000
Innovation#22310.6401.500
Theme#22370.6401.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
A game where you roam through a dungeon with a cookie sword that you can eat to gain special effects, at the cost of reduced damage. Your goal is to reach the end of the dungeon within a given time limit.

We never finished it (life), so it is basically a platformer now where the only risk are the items that give you debuffs on the start but buffs after a few rounds, so thats the only risk and reward currently

What code and assets did you not make from scratch during the jam (if any)?
Font: Visitor (https://www.dafont.com/visitor.font)
Pixel Highlight & Shadow Shader by u/Z0re: u/Z0re (https://www.reddit.com/r/godot/comments/11ga2a9/heres_a_3d_pixel_art_shader_ive_been_working_on/)

How many people worked on the game?
3

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Comments

Submitted

Hey, I enjoyed the unique camera persepective that this platformer takes place in. One thing is there are some missing textures on the cookies, atleast when I ran it. Good work!