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Project: TERRA's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1336 | 2.585 | 3.500 |
| Innovation | #1490 | 2.093 | 2.833 |
| Gameplay | #1498 | 2.093 | 2.833 |
| Audio | #1565 | 1.846 | 2.500 |
| Overall | #1576 | 2.093 | 2.833 |
| Enjoyment | #1656 | 1.969 | 2.667 |
| Theme | #1674 | 1.969 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In the game Project: Terra, players can only use 3-4 modules, each with its own function.
Depending on which module the player chooses, the risks they will face and the rewards from the game will vary.
We have included options that can eliminate “Risk” in the game, allowing players to earn “Biscuits” based on their choices as well.
What code and assets did you not make from scratch during the jam (if any)?
SFX and BGM assets
https://pixabay.com/id/sound-effects/ufo-floating-86547/
https://pixabay.com/id/sound-effects/random-space-effect-sound-with-ping-90618/
https://pixabay.com/id/sound-effects/pillar-drill-flat-bit-in-wood-65116/
https://pixabay.com/id/sound-effects/laser-312360/
https://pixabay.com/id/sound-effects/laser-312360/
https://pixabay.com/id/sound-effects/hurt-c-08-102842/
https://pixabay.com/id/sound-effects/small-rock-break-194553/
https://pixabay.com/id/sound-effects/rocket-launch-sfx-253937/
https://pixabay.com/id/sound-effects/swipe-236674/
https://freesound.org/people/Kostas17/sounds/537709/
https://freesound.org/people/swimignorantfire/sounds/165196/
https://freesound.org/people/qubodup/sounds/773739/
https://freesound.org/people/plasterbrain/sounds/608431/
https://pixabay.com/id/sound-effects/swoosh-3-376866/
https://pixabay.com/id/sound-effects/alien-planet-ambience-270420/
How many people worked on the game?5
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Comments
The visuals look stunning! But I ran into a bug while playing? I tried using a module and Unity threw an error. But besides that this is a very well polished game!
Reminds me of the planet-side aspect of the game Starflight, which really kicked in the nostalgia for me. I did run into a bug where I used a module that wasn't equipped and Unity threw an error. Good job though!