Submitted
Prison of DreamsPlay experience
Hallo, it's a Spy!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #692 | 2.668 | 3.444 |
| Innovation | #737 | 2.582 | 3.333 |
| Overall | #915 | 2.324 | 3.000 |
| Gameplay | #970 | 2.066 | 2.667 |
| Theme | #997 | 2.324 | 3.000 |
| Visuals | #1013 | 2.238 | 2.889 |
| Enjoyment | #1023 | 2.066 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game takes place in many strange locations, such as a volcano, a desert made of dust, and islands surrounded by a blood sea (The Blood Islands)
What code and assets did you not make from scratch during the jam (if any)?
The panning mechanic for the camera was written with a tutorial (https://www.youtube.com/watch?v=3303LvvYPps)
Also some banner images were taken from Google Graphics (altered)
How many people worked on the game?1


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