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Backroom Town's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #867 | 2.556 | 3.500 |
| Theme | #927 | 2.465 | 3.375 |
| Audio | #941 | 2.100 | 2.875 |
| Innovation | #968 | 2.100 | 2.875 |
| Overall | #1037 | 2.069 | 2.833 |
| Gameplay | #1171 | 1.643 | 2.250 |
| Enjoyment | #1243 | 1.552 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
We created a strange town where things are not aligned properly with teleportation and gravitation anomalies
What code and assets did you not make from scratch during the jam (if any)?
Buidings were made from scratch (using Blockbench) by a first-timer 3D-modeller LeftProJack, other props (barrels / the car) are Kenney assets. Player controls (physical ball + reflecting visual) + level flow was coded from scratch in one day by Omony.
How many people worked on the game?2
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Comments
A little difficult to control, which is a shame because I really like the visuals!
Nice Game, the command system is strange (like a person movement not a car movement), but in the end is funny.
The game’s got some potential, but my suggestion would be to keep the camera a bit straighter (or maybe at isometric; 45 degrees) to make the sense of direction easier. Still, it’s really interesting! The Looney Tunes-style music turned out pretty good haha.
the levels are nice, the controls feel pretty janky though.. but still fun!
Very cool! Love the aesthetics and game is very enjoyable. You should check out our game too!