Play game
The Loss of the SSV Avius's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #836 | 2.656 | 4.600 |
| Audio | #901 | 2.194 | 3.800 |
| Enjoyment | #911 | 2.309 | 4.000 |
| Gameplay | #918 | 2.194 | 3.800 |
| Overall | #930 | 2.290 | 3.967 |
| Innovation | #979 | 2.078 | 3.600 |
| Visuals | #986 | 2.309 | 4.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
"The SSV Avius discovered a living planet - a planet of flesh and muscle and blood"... a living planet is a pretty strange place
What code and assets did you not make from scratch during the jam (if any)?
Character controller, navigation graph system
How many people worked on the game?1
Leave a comment
Log in with itch.io to leave a comment.





Comments
Wow, this was incredibly immersive! The Zero-G movement feels as smooth as in Prey, and the 'living planet' concept is terrifyingly beautiful. I was particularly blown away by the sound design—the muffled vacuum effect, where sounds feel like they are vibrating through the suit rather than air, added a massive layer of realism. The tactile reload mechanic for the rifle also felt very satisfying.
My only real critique is the intro text: it moves a bit too fast to read comfortably. I’d suggest allowing the player to advance the text manually with a keypress. Aside from that, the transition from the ship to the organic 'fleshy' interior of the planet was a masterclass in atmospheric horror. Great job!
awesome dont forget to check out my game as well
Play ChocoPhobia too plz
Play this game guys