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Block de GO!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1051 | 2.152 | 2.778 |
| Gameplay | #1092 | 1.807 | 2.333 |
| Enjoyment | #1189 | 1.721 | 2.222 |
| Innovation | #1234 | 1.549 | 2.000 |
| Overall | #1239 | 1.635 | 2.111 |
| Audio | #1327 | 1.119 | 1.444 |
| Theme | #1330 | 1.463 | 1.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
it has a strange world theme, tho maybe not really that strong, we cut so many things during the development
What code and assets did you not make from scratch during the jam (if any)?
the player movement code, but it was altered heavily during the jam that I don't really think it's still the same thing
How many people worked on the game?2
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Comments
cool idea! i liked the art the most!
A bit rough on the edges but still liked the parts that were in there. Good submission 👍
On my first try of the game, I managed to get one of the blocks stuck at an edge where I couldn't move it in the direction that I want anymore 😂.
I gave it a second try and I did beat the first level, but I got stuck again on the second level this time.
A beautiful game, but it needs some sounds
The texture's looked well, wished there was something in the background instead of the infinity void.
The Controls feelt clunky and stiff to play with.
I did not finish the game (got to the fourth puzzle). I got to frustrated with the fourth puzzle because of the controls.
The puzzles where fine, the one where you had to walk over specific symbols was confusing at first. Wish the UI element highlighted when you walked over them to better indicate which ones you have walked over. Would have also been nice if the exit for that level was highlighted in some way.
I will say it's a good first project you guys have made so dont feel discouraged with my feedback about the game.