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How does the game fit the theme?
The game is built around distrust: the player receives conflicting rumors and must decide whom to trust and whether to change their place in the queue.
What code and assets did you not make from scratch during the jam (if any)?
I used pre-made sound effects.
How many people worked on the game?1
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Comments
I LOVED THE INTRO
Also was fun walking around talking to all the peeps.
I didn't quite like that you need to click f in order to change dialogue options or q to show exchange but minor inconvience.
Ambience and design was really good, loved the visuals. Even the camera pan to the settings is really well made.
I had a fun time!
Feel free to check out our submission
/jam/brackeys-16/rate/4949941