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How does the game fit the theme?
You have to commune with the ghost to find out where it is hiding, but you can't trust a word that it says...
What code and assets did you not make from scratch during the jam (if any)?
Music, sound effects, UI assets.
How many people worked on the game?3
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Comments
Took me a minute to realize there were radios in the other rooms! But once I did I realized it was a great puzzle game! Keep up the good work! :)
Oh my god, I really should have listened to what I was being told and kept the flashlight charged! The atmosphere in this game is amazing!
Simple but fun, ambience really drove the horror theme - and the loud jumpscare for if you don't find the correct ghost totally caught me off guard!"