A very unique idea. The game has a lot of polish and I really liked the feel and visual of UI in the game, great job on it. The game does require the player to think. Only one quality of life change would be an undo button . Overall the game is very well made!
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How does the game fit the theme?
You fool government officials into thinking you have a bigger, more vibrant city than you actually do. Just don't get caught!
I ended up reversing the theme as I developed the game more.
What code and assets did you not make from scratch during the jam (if any)?
Some models adapted from: https://viravoloshyn.itch.io/colorful-low-poly-city-asset-pack
Some icons used from: https://game-icons.net/
Sound effects and Music:
The Builder, Kevin MacLeod
Ahooga vintage car horn, remix of craigsmith's Freesound 480002.wav by Timbre -- https://freesound.org/s/483639/ -- License: Attribution NonCommercial 4.0
R18-31-Old Car Ahooga Horn.wav by craigsmith -- https://freesound.org/s/480002/ -- License: Creative Commons 0
Veteran car.wav by juskiddink -- https://freesound.org/s/77096/ -- License: Attribution 4.0
My own sound effect library (made outside the jam)
How many people worked on the game?1






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