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How does the game fit the theme?
you trust no one because there's no one to trust
What code and assets did you not make from scratch during the jam (if any)?
cart movement/visuals. the lobby. Sub inside, seaweed prop, the blue squid and their area.
How many people worked on the game?1
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Comments
this game actually has a whole lot of potential! i had no idea what i was supposed to do in the beginning with the admin cube (maybe im dumb as rocks) but the atmosphere is great, the music. maybe i would make the intro shorter and more to the point.. like the color explanation is maybe too much explanation, it couild be explained faster and shorter, the shark part i didnt understand tho so maybe im just dumb. anyways, got jumpscared the hell out of my seat! this has poppy playtime 2 vibes i really like it!
Feel free to check out our submission:
/jam/brackeys-16/rate/4949941
Thanks for the comment and feedback
The gameplay is similar to Subnautica.
really I've never played Subnautica. but i have heard that its good.
thanks for playing
The atmosphere and vibes were great, but there should be a way to skip the intro, and the restart button also didn't work.
Thanks for playing
I know about the intro and agree. It pained me when I had to test. It'll be the first thing I work on if I continue the project and as for the restart button that was my fault I disabled the line of code for testing as I use the escape button to unlock my mouse so I can pause the play test and I was always sending me to the lobby and got annoying I'll be fixing both.
Keep it up, this has potential 👍
Thanks