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How does the game fit the theme?
In this game there are trap which may be work may be not, to match the theme trust no one, I implemented a randomize trap failures in it.
What code and assets did you not make from scratch during the jam (if any)?
Only the music is not created in the game otherwise all other things are newly created
How many people worked on the game?1
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Comments
Loved the backrooms-like atmosphere!