Very easy to keep playing! Satisfying sounds. Never really quite figured it out but I enjoyed dying over and over, so that must be a good thing
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How does the game fit the theme?
The theme “Don’t Trust Anyone” is at the core of the gameplay. Every floor presents three doors, but only one is safe. The visual clues cannot always be trusted, as safe doors can display misleading signs while dangerous doors may show no warning at all. Even the sounds you hear can become unreliable as the difficulty increases. The player must constantly question every piece of information and decide who or what to trust before time runs out.
What code and assets did you not make from scratch during the jam (if any)?
No
How many people worked on the game?1


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