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How does the game fit the theme?
In line with the theme "Trust No One", we go a bit literal to create a story of the Numbers Bureau, where Agent One has gone rouge and cannot be trusted. Hence Agent Zero must find out and jump over Agent One's traps in order to capture him alive.
What code and assets did you not make from scratch during the jam (if any)?
None. All were made by me.
How many people worked on the game?1
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Comments
Nice artistic direction, Congrats for doing all of this alone !