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How does the game fit the theme?
It leads you trough a case investigation. Your eyes and ears is an Agent on the radio. Are they giving you correct information about the case, can you trust them? Are they who you think they are? Investigate the missing family case, collect the evidence and finish the story with one of the three endings
What code and assets did you not make from scratch during the jam (if any)?
They are all posted on the project page
How many people worked on the game?1
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Comments
The voice acting and atmosphere really stand out and give the game a unique identity! Great sound design as well. The main thing that held it back a bit was the heavy exposition right at the start—a smoother pacing with less initial text would help players get hooked faster. Completely understandable for a jam timeline though, the core ideas are really solid! I hope you also get a chance to play my game and leave a review: /jam/brackeys-16/rate/4953523
I like that you voice acted in this. The atmosphere and sound design were highlights. I found the exposition a bit overwhelming. There's a lot to read right off the bat. But the ideas were interesting and some tweaks to the pacing could convey them better.
Thanks for the review. Yeah I agree, some thing weren't properly fleshed out and rushed. Slightly unhappy how it came out, wish I had more time to polish the game.
I feel similarly about my own submission. I think it's normal for Jams.