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A jam submission

Project MimicryView game page

Submitted by weertoop — 6 hours, 41 minutes before the deadline
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Project Mimicry's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#19271.3572.250
Enjoyment#19311.3572.250
Theme#19781.3572.250
Audio#19961.0551.750
Gameplay#20081.2062.000
Overall#20211.2562.083
Visuals#20471.2062.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The game is about finding clues on mimics hiding within a small medieval town to take them out and save the villagers. mimics take the shapes of regular villagers to deceive and kill them one by one. The player needs to carefully take out the mimics. Kill too many innocent villagers and you are out! Villagers can give clues, but so can mimics. Some villagers may have beef with others, causing them to give false accusations. In this village, blind trust leads to downfall.

What code and assets did you not make from scratch during the jam (if any)?
All art assets are acquired from online resources.

How many people worked on the game?
1

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Comments

i loved playing this so much! i feel like it became more of let me remmbr where everyone is and see where next dies because the characters didnt say too much about eachother and even if they did i would have no way of knowing if they are telling the truth. but the visuals are on point and the music. sometimes the sfx for walking would stop working mostly when walking diagonally but minor detail. good job on the game overall!


Fell free to check our game submission:

/jam/brackeys-16/rate/4949941