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How does the game fit the theme?
As you search for an exit, you will encounter many false doors and escape routes. You must reach the end to win.
What code and assets did you not make from scratch during the jam (if any)?
Art assets, sound effects, and some code like menus/settings were built before the jam
How many people worked on the game?1
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Comments
I like the visuals and the feeling of running through the halls, I feel like a reason to react in a diferent whole direction or needing to slide would be a great addition to the frantic nature of the chase
Thanks for the suggestion! Stay tuned for a post-jam update in the near future
Loved the graphics style. I just ran straight to the end and was able to beat it pretty quickly? Also all the traps opened ahead of me which made it pretty easy
Thanks for playing! I definitely wanted to increase the length of the game and difficulty at the later stages, but ran short on time. Hope you look forward to a post-jam update!