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A jam submission

MirrorMoverView game page

The heart can't trust what the eyes can't see.
Submitted by DemoDisks — 38 minutes, 59 seconds before the deadline
Rated by 2 people so far
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MirrorMover's itch.io page

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How does the game fit the theme?
The game is about a distrust of things that have no reflection. Normal things should have a reflection (a dual, or a second), things without reflections should be distrusted.

What code and assets did you not make from scratch during the jam (if any)?
I used the Unity FPS example game.
I used Low Poly Living Room Pack by PolynestLab
I used google to research coding issues
I used Saim Gülay (saimgulay): Unity-URP-PlanarMirrorReflection for the mirrors
AI disclosure: I follow Steam's AI rules https://store.steampowered.com/news/group/4145017/view/3862463747997849618
Only to build tools to help me with my creative works, nothing player facing.

How many people worked on the game?
1

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Comments

Submitted

Really like the idea. Rated your game.