This is actually a pretty cool concept, but forcing the player to be in the same place as the bomb makes it super easy to just get clobbered by the enemies, especially in tight spaces. Otherwise pretty sweet, I'd love to see a refined version of this
Play game
Bomb's Up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #769 | 2.858 | 3.500 |
| Graphics | #877 | 2.858 | 3.500 |
| Game Design | #896 | 2.756 | 3.375 |
| Overall | #944 | 2.688 | 3.292 |
| Audio | #964 | 2.449 | 3.000 |
| Innovation | #982 | 2.552 | 3.125 |
| Theme | #998 | 2.654 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
It uses a rewind mechanic in order to give the player more versatility
Did you write most of the code yourself and made all the assets from scratch?
All of the code and graphics were made from scratch, the sounds were created using a sound generator, and the music is linked on the game's page






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