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Countdown: Zero Hour's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #19 | 3.000 | 3.000 |
| Audio and Visuals | #21 | 3.111 | 3.111 |
| Theme implementation | #21 | 3.000 | 3.000 |
| Originality | #31 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you fit the theme?
Killing enemies gets you extra time, which can be spent on medkits and is needed to kill the final boss.
How many cookies did you eat?
ALL THE COOKIES
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Comments
After eating all the cookies, it seems you had enough energy to make this in Scratch! Lol! Pretty good twin-stick shooter with hoards of enemy. The graphics are nice.
Thank you! Yes. The sugar high was real. XD
Great work on the sprites and music! It would be awesome to see this more fleshed out, with more enemies, upgrades, and bosses.
Thank you! It would have been cool for sure. I'm happy we got as far as we did though . . . We got pretty crunched for time at the end there lol. Appreciate the feedback.
I really liked playing this game! I really liked the large variety of weapons and upgrades, and the story was pretty nice, especially for a jam game. Very cool game, good job!
Thank you!