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Scrapgun's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #1 | 4.000 | 4.000 |
| AI Innovation | #2 | 4.000 | 4.000 |
| Human Polish | #4 | 3.500 | 3.500 |
| Aesthetic Cohesion | #4 | 3.833 | 3.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Had so much fun playing this one, i couldn't stop for quite a bit. A game that definitely makes me want to come back and play again over and over. Great use of the flavor cards and theme. Very smooth gameplay and overall a good job with the timeframe. I think an addiction of levels of difficulty could be nice and i would like to see maybe a different boss in the future if this was worked on more! well done
- In my humble opinion this was hands down the best entry overall, and is very well aligned with the intention of this jam. Although everything was created with code, it doesn't take away from the aesthetic or gameplay, and I didn't notice any game breaking or experience-ruining bugs; in fact I've come back to play this game several more times and would enjoy seeing more levels with different enemies and environments. Kudos!
Toolkit details
Claude generated everything with code
Flavor Cards attempted
Roll the Dice
Chance decides at least one important thing.

Deja Vu
Something happens more than once, and it's different the second time.
Don't Wake It
The player has to stay quiet or careful around something.
Discord username
pepplay
Rules attestation
Agree
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Comments
Amazing gameplay! The challenge made me wanna replay it over and over.
I love it i love itI love it i love itI love it i love itI love it i love itI love it i love it
im usually antiAI when it comes to art or visuals since it sucks at it but i like this one. good job!!