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The Last Leftover's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Human Polish | #10 | 2.200 | 2.200 |
| Fun Factor | #10 | 2.200 | 2.200 |
| AI Innovation | #11 | 2.200 | 2.200 |
| Aesthetic Cohesion | #12 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I enjoyed playing this game, concept is simple but fun. Definitely got jumped scared, once i got the hang of things, it was quite easy and quick, well done with the time frame. Would like to see more work on it, potentially more levels or other outcomes on the dice roll area
- Firstly, the game over screen made me jump out of my seat, I wasn't expecting that. The audio is a bit loud and with no native way to disable or change volume it becomes a little unbearable. The art consistency isn't as polished as I would personally like to see; the robot you play as and the environment surrounding looks immensely different from the game over screen and the robot parts you're collecting. When having AI generate art, you don't need to be an expert on color theory—my personal method is to browse through and choose a palette from lospec.com to download (.hex file), and feed that palette to the AI prior to any image generation, telling it to restrict any colors to that palette. Then, once you have a generation that you like, use both that palette and attach the liked image as a "style reference" for the AI, so it can output further images consistently. I would love to see you try that out and push the AI a little further, and share your current process in our Discord in #show-your-process, as we can all collectively learn from each other and grow together. Thank you for participating in this jam, and I would love to see more submissions from you in the jams to come!
Toolkit details
## AI Tools Used
- **ChatGPT:** Assisted with game design ideas, gameplay text, GDScript guidance, and troubleshooting.
- **OpenAI Image Generation:** Used to generate initial pixel-art assets for the game.
The game was assembled, tested, and refined through hands-on development and iteration.
Flavor Cards attempted
Roll the Dice
Chance decides at least one important thing.
Don't Wake It
The player has to stay quiet or careful around something.
Discord username
mahmood2000
Rules attestation
Agree
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Comments
I'll have nightmares about this monster tonight! 😅 Nice game, though. Good challenge and concise lore. For some reason, took me a while to realize where should I go next after building the robot. Some sign on the screen might improve the UX.