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A jam submission

DerailedView game page

Simple game about driving train created during GWJ #88 and developed afterwards
Submitted by smajlo — 20 days, 8 hours before the deadline
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Derailed's itch.io page

Results

CriteriaRankScore*Raw Score
Devlog consistency#54.2004.200
Overall#74.2674.267
Devlog clarity#84.4004.400
Overall progress#84.2004.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Deleted post
Developer(+1)

Thanks for playing and taking time to comment!

Actually, there is a feature that shows that (see screenshot), but leaderboard have been capped to the top 50 players. I've changed the settings now so leaderboard has size of 1000 - it's a maximum number I can use, but given the game were played now by 200~ people it should be enough for some time. 

I'll also add total number of players in the leaderboard to show so player would know their position, how top scores look like and how many players there is at all. 

Thanks for feedback!



Submitted

This is coming along pretty well. The leaderboard feels like a nice addition for the game. I didn't notice SilentWolf mentioned in the credits, or your devlog on adding the leaderboard. Since you are listing credits in game, you may want to update it to include them.

It would be nice if there was a way to end gameplay early, other than accelerate to max speed and derail. Perhaps adding Q as a key to quit to menu, or even P for a pause screen, which could include the volume settings as well as a quit to menu button. Speaking of volume, I noticed that the volume settings did not save. Not a major thing, but something that would be nice to see in the future.

Developer(+1)

Thanks for the comment!

It's good callout about SilentWolf (how did you know I use it?), I just added credits to the game page, will update in-game credits aswell.


For the rest, totally agree and it's very valuable, I'll add that to my list, thanks again, I really appreciate it. 

Submitted(+1)

We've also used SilentWolf in the past, and have seen it discussed often in GWJ, so I suspected that was the one used. I confirmed by using the browser's developer console (pressing F12) and looking for it in the output. SilentWolf outputs messages at several steps when connecting.