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Doki Kills the Dragoons's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #142 | 2.412 | 2.524 |
| Ambience | #157 | 2.321 | 2.429 |
| Overall | #174 | 2.129 | 2.229 |
| Theme | #181 | 2.002 | 2.095 |
| References / Humor | #191 | 1.820 | 1.905 |
| Creativity | #196 | 2.093 | 2.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
The chain reaction of killing enemies, more spawn. An endless chain.
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Comments
Congrats on making your game! I liked the map and mechanics. Would love to see more visually to understand when enemies are hit and how much health they have left.
Congrats on making a game! The art is cute and the concept is good. It was fun once a lot more spawned. Having the bullets pierce made it easier as I tried lining up my shots to get as many as possible. The map was big enough with walls to help pace out the wave of enemies, especially if some were slowed behind the walls. It's nice tos ee the enemies following the player.
Some bugs and feedback:
Otherwise, great work!
Fun music, cute art, and a functioning game. You've made a strong base that can only be improved upon. Nice job! The dragoons player tracking definitely made for some satisfying lineups for shots.
Had a blast pelting those birds with tomatoes 🍅— fun !!
Nice work on your first game! I think the next step would be to start adding effects!
Congrats on submitting!! Those pesky chonkgoons always getting me D:<