Thanks for submitting Cleaning Protocol! There's a solid game here, and you clearly landed on what you set out to deliver.
The art style was fun, and the gameplay seemed to have a lot of depth to it. You used the salvage theme well, and it was an original idea that didn't feel borrowed from other games. That kind of originality goes a long way in a jam.
Unfortunately, the biggest thing holding us back was performance. The browser build was poorly optimized, and we ended up playing at around 9 FPS. That made it really hard to fully experience the game or form solid thoughts on how everything played, which is a shame given how much depth seemed to be there.
For future releases, we'd strongly recommend offering a downloadable build alongside the browser version, and spending some time on optimization for web. Lowering texture sizes, reducing lighting and post-processing, and testing on a few different machines before submitting can make a huge difference. Players and judges can only score what they're able to experience, so getting performance in a good place really helps your work shine.
Overall, a solid game with a lot of promise. Thanks for being part of the jam, and we'd love to see this one running smoothly!






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