I love the atmosphere and inside the hull looks great, nice job on that. My critique is that the mini screen takes away from actually seeing outside which actively scrolls visuals. It's quite a tough game to get used to, maybe having something to shoot at the asteroids would be cool. Nice job either way on capturing the atmosphere.
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VOIDFREIGHT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Vote based on what you think about the game | #41 | 2.400 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hey Darren, thanks so much for the kind words and for taking the time to play! I’m really glad the atmosphere and the hull visuals hit the mark for you.
I actually really appreciate the critique. Getting honest feedback like this is incredibly helpful. To be honest, the visuals outside were a bit secondary during development, I always mainly focused on the mini-screen and the cockpit UI as the core of the experience, especially since there aren't actually any "physical" asteroids out there.
The "mini-screen" being obstructive and the lack of weapons were intentional choices to make the player feel like a vulnerable delivery driver in a cramped cockpit, but your point about it taking away from the external view is a really fair shout. I’m definitely going to keep that in mind for the future. Thanks again for the solid feedback and for playing!
I like the gameplay, which though minimal, fits perfectly into the setting and gets progressively way harder then you think. If there was a global ranking system, i would fight for the throne. I hope for updates, that will make the gaming experience even more intense, like a balancing air pressure you have to manage simultaniously.
4,5/5




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