This was a lot of fun. Slowly grinding the guards down into nothing was immensely satisfying, lol. The drag margin made it extremely difficult to see where I was going though. I got around this by constantly jumping, if not for the then it may have been unplayable. I like to see as far ahead of my character as possible so I have enough time to react to things.
Great job. :)
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Cubic Dungeons's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #4 | 3.200 | 3.200 |
| Overall | #6 | 2.680 | 2.680 |
| Visuals | #7 | 2.600 | 2.600 |
| Overall | #7 | 2.800 | 2.800 |
| Audio | #7 | 2.600 | 2.600 |
| Design | #9 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.






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