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A jam submission

Rogue CartView game page

Our submission to the GMTK 2026 Game Jam
Submitted by proeskoet, M0rtimer — 6 hours, 49 minutes before the deadline
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Rogue Cart's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#684.3534.353
Creativity#3184.2944.294
Audio#4103.8243.824
Narrative#10933.4123.412
Artwork#17963.7653.765

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is built around a constantly ticking fuel countdown

(Optional) Please credit all assets you've used
All art and music was made during the jam.

See discription for audio samples used for sound design

(Optional) What would you like to be called if GMTK features your game?
Lickmine

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Comments

(+2)

Easily one of the best I've played in the jam so far. Controls are solid, there's a good level of challenge, the difficulty curve is nice, the upgrades feel meaningful. The concept of a running roguelike where you have to maintain momentum while handling an inventory and dodging enemies is interesting. I feel like the graphics are the biggest shortcoming- it's a bit hard to make out small, finely detailed sprites like these with the game's relatively zoomed out perspective. The broad view of the game field does start to be useful at higher speeds, though.

My highest score so far is 402!

Developer(+1)

Graphic design is my passion

Submitted(+2)

I got 201. I like how fast everything was. And I was very impressed with all the upgrades.

Submitted(+2)

I got 190. The game is very fun and has great potential for development.

Submitted(+2)

had fun mining  and making the minecat go, i think it has the potential of a full fletched game, making a game in 4 days is hard

Submitted(+2)

I got 98. Cool game, could have used a sound effect to make it clear when you’re mining