Getting a multiplayer game out in a game jam is insanely impressive! I think the game has really good bones to expand on post jam if you want to keep at it! really good work!
Play game
Tick Tock Doom's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #6405 | 2.550 | 3.250 |
| Creativity | #6943 | 2.746 | 3.500 |
| Audio | #7710 | 2.059 | 2.625 |
| Artwork | #8403 | 2.157 | 2.750 |
| Narrative | #9359 | 1.569 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The whole game constantly revolves around ticking clocks. You must actively try to prevent your clock from counting down, you spend your seconds to get items, even your items have clocks on them until you lose them forever. It's a race against the countdown!
(Optional) Please credit all assets you've used
background music: https://opengameart.org/content/8bit-upbeat-town
attack sound: https://pixabay.com/sound-effects/film-special-effects-whoosh-bamboo-389752/
click sound: https://pixabay.com/sound-effects/film-special-effects-button-click-289742/


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