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Contract with Death's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of theme | #29 | 3.064 | 3.250 |
| Concept | #29 | 3.064 | 3.250 |
| Use of prerequisite | #44 | 2.121 | 2.250 |
| Overall | #52 | 2.318 | 2.458 |
| Enjoyment | #55 | 2.003 | 2.125 |
| Presentation | #59 | 2.003 | 2.125 |
| Controls | #66 | 1.650 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
interesting concept, the execution itself is a bit messy, but i think if you had more time this could've been fun
it needed a slower ramp up to show what each enemy does, it feels disorienting being attacked from all sides all at once immediately
without reading the description i wouldn't have known my stats are increasing by dying, it needed a better indicator in game, i know the text is there but i didn't have time to read it and notice changes because i was trying to stay alive
good work tho, hope you had fun !
It's enjoyable but I find myself getting stuck on the edge of the map pretty consistently. A little more polish and this would be a pretty solid little game. Good work regardless!
This was a really cool idea! It was a little bit easy to fall off the map and a bit disorienting to get started again. But the concept of give and take when you die is great.
Fun game but the knockback was a bit buggy. It would be a great game if you just ironed out a few bugs and maybe made the camera more top down.