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A jam submission

My other half <3View game page

help two star crossed lovers move in sync to reunite
Submitted by Isabelle1909, Vesta372 — 17 hours, 7 minutes before the deadline
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My other half <3's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#193.0003.000
Use of theme#223.1433.143
Art & Audio#242.8572.857
Overall#252.8292.829
Use of prerequisite#253.0003.000
Gameplay & Enjoyment#392.1432.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Ziva

No

Wasn't made with Ziva

GameMaker

No

Wasn't made with GameMaker

Easel

No

Wasn't made with Easel

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Comments

Submitted

I really enjoyed the art-style and the warm, cute vibe! I think I would add some twists in the gameplay, like incorporating the jam theme a bit better.

Developer

haha thank you :3 we didnt want to do anything too complex because i was using this jam to teach my friend godot, but i agree maybe next jam lol 

Submitted

Really heartwarming game, I think the lack of music is a bit sad, I would've loved to hear something while jumping around trying to get back to your lover. Really pretty sprites though :)) 

Developer

ohhhh true, honestly i play with sound off so often it slipped my mind!

Submitted

The game is really cute and works well technically.

What I personally didn’t fully understand is the purpose of the mirrored mechanic. Since both sides are completely identical, you can basically focus on one side without really needing to pay attention to the other.

I think it could be more interesting if the two sides were a bit more different, for example with different obstacles or small variations. That way, the mirrored mechanic would feel more integrated into the gameplay and a bit more meaningful.

Developer

yeah we did think of doing that but it was a bit too complicated since it was one of ours first time, I think next time for sure though!

(1 edit)

The game is simple, and the kiss is a good touch. However, I think the mechanics are too common. Because the levels are exactly symmetrical, you can just focus on the white one and climb. This takes away the fun because it makes the game too easy.

Developer

thank you, sorry we wanted to keep it simple because I was using this jam to teach my friend godot, next time though we'll definietly be doing some more ambitious stuff!

Submitted

very cute! the perfectly symmetric gameplay make it a little redundant from a gameplay perspective - but visually and narratively it makes a lot of sense and the kiss as the goal for each level is ... well... chef's kisses!

Developer

yeah we did think of making them different but in the end we wanted to keep it simpler since i was using this to teach my friend godot, and thank you hehe we mostly just wanted it to be quick and cute!