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endless's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #89 | 2.400 | 3.667 |
| Enjoyment | #141 | 1.528 | 2.333 |
| Overall | #147 | 1.637 | 2.500 |
| Concept | #155 | 1.528 | 2.333 |
| Use of the Limitation | #165 | 1.091 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
i worked alone on the game. name: Katyan (Arthur)
Software used
to create endless, i used the latest version of Unity.
Use of the limitation
there are two directions developed in endless: control, and you are the enemy. let's start with control: you, as a player, control yourself so as not to lose by clicking on the "time points" (or the red capsules) one at a time, because "synchronization" runs fast, you have to be more precise each time, otherwise you will lose. you are the enemy is revealed not through gameplay, but through a mini-plot. before starting the menu, there is a warning that you (each player) are a criminal in this world, having been a time agent in the past, who is tired of such a life and wants to break free (for yourself you are a hero, for others you are a criminal and a provoker). p.s.: there is a board leader on which agents compete in the best time, as well as in eliminating time points (capsules).
Cookies eaten
i eat pretzels (40 pieces), i more or less stick to proper nutrition (don't worry, they are small).
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Comments
I really like your game. It's engaging, and the concept is unique. I kept racing to try to reach the next room.
The art styles is polished and consistent, especially in the menus. It's clear these were not an after thought.
Cool game, thanks for sharing.
прикольная игрушка , но не понял реализации идеи
оформление бомба