As some people have already said, the theme is a little weak, but I liked the game. I love that you included so many friends as well, and I'm amazed by how many poses, backgrounds, and animations you managed to make in that short time.
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The Twins and the Philosopher's Stone's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals & Art Style | #63 | 3.643 | 3.643 |
| Creativity and Innovation | #87 | 3.357 | 3.357 |
| Overall | #113 | 2.886 | 2.886 |
| Fun | #127 | 2.786 | 2.786 |
| Audio | #139 | 2.357 | 2.357 |
| Theme | #175 | 2.286 | 2.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
It does not.
How does your game fit/incorporate the theme of the game jam?
The twins are searching for the philosopher's stone. A relict from old times.
Comments
Holy tutel!, I'll have nightmares with that vedal, but I enjoy a lot the drawings and some of the choices made me laugh.
One tiny problem that I found was that one of the text in the library level didn't go away immediately and stayed for a while, but meh it didn't ruin it for me
Good work!! :3
Yeah, I had the idea to use the 'real life' Vedal and that this monstrosity was born. Couldn't stop my self either, I just had to use him. It is good to hear that the game made you laugh! The library text and I don't seem to get along, tried to fix that two times, but was probably rushing too much, that I forgot to save the step in the animation system... Thank you for playing!
Very cute, although transition from sleeping Vedal to standing up Vedal gave me a heart attack :D. That thing haunts my dreams :P
the game is very unresponsive, the first screen took 30 seconds to load. i saw the hand-drawn picture of anny, evil and neuro, it's pretty charming but i couldn't proceed past this, the game froze. if anyone could get it to work i'd be happy to revisit


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