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Christopher's Break Block Maker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #48 | 1.371 | 1.583 |
| Completeness | #51 | 1.299 | 1.500 |
| Quality | #51 | 1.155 | 1.333 |
| Overall | #51 | 1.275 | 1.472 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This feels like it should be an extra-mode for a complete game instead of game on itself...
Played the web-version and it's annoying how small the screen is, having no upscalling..
I really like the idea of building your own level. However, the game window is quite small and the ball is very fast, so you barely have a chance to catch it.
Hey man. The game was nice, but it was very hard to play as the window was very small. You can try to upscale it to a bigger resolution while maintaining the rule for 48 x 84 pixels. Also, I saw that you put all the description in the pdf, but it's nice to actually add that info to the itch page, since the game is played in browser. You could add some light information on itch and put the heavy descriptions and what not in the pdf. Other then that, the game was moving pretty fine, keep at it
Cool concept, like a mario maker for breakout but could use a lil bit of Quality of Life improvements.
The web version is in a tiny play field I guess the projection wasnt set up properly. Im on linux and I downloaded the exe to use with Faugus Launcher which uses proton-cachyOS. Thats how I played the game.
I love the inclusion of an instruction book though, It feels like an old PC game and reading it felt like going through the instructions in the help section of a java game.