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A jam submission

Moon Tower Platformer PrototypeView game page

exploration game with no end and no point
Submitted by Brem — 12 days, 8 hours before the deadline
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Moon Tower Platformer Prototype's itch.io page

Judge feedback

Judge feedback is anonymous.

  • This was an awesome entry! The music was ominous and made me feel like it was going to be a horror type of game. The art was very well done. I thoroughly enjoyed moving around the map. Something about it just felt good. There were a couple of areas (entrances) that were difficult to land on since they were pretty much the same height as the character. May be worth at least opening up the entrance slightly to allow players to enter easier. Overall, really great submission and one that I will be keeping an eye on. Looking forward to seeing more submissions from you in future jams!

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1uPh34VDYgXDtYsklV5pSuh8NYi6_6gie/edit?usp=sharing&ouid=109588143210542227827&rtpof=true&sd=true

Have you checked that your GDD is publicly accessible ?
Yes!

Is your game set to public on itch.io so we can see it?
Yes!

Summarise your game!
2d Platformer, high acceleration, air dashing in any direction, wall jumping, navigating terrain, running through enemies, steve's golden aura damaging them on impact

Please explain how your game fits the theme:
There are a bunch of enemies at the beginning that you destroy by touching.

Is there anything you'd like the judges to pay particular attention to?
the art and music

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Comments

Submitted(+1)

Interesting visuals!

Developer

thanks!

Submitted(+1)

This game is a vibe lol the visuals are pretty sweet. You make a platformer feel like a horror game. Impressive

Developer

thank you!!!

Submitted(+1)

It has already been pointed out, but you will want to edit this submission (not just the itch io page) to change the link from dropbox to google drive. If you do not, you may be removed or disqualified.

I would also expand on your explanation of how it fits the theme.

Additionally, I would add some detail into your GDD, consider the example that is provided on the main jam page for reference.

The game is proper unsettling!

Unfortunately, I think the movement causes way too much visual jitter, and the walljump mechanism is inconsistent, leading to frustration against the controls instead of a challenging platforming experience.

Submitted(+2)

Alert: your submission may get removed or disqualified because the GDD is not a Google Document.

Here is a direct quote from the jam overview page: "You MUST submit your GDD as a Google Drive file not a downloadable PDF"

Developer(+2)

thank you for pointing that out!