Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Space Vessel Traffic Control (Pirate Software Jam 17)View game page

Tile-based puzzle game where you need to navigate a ship towards its destination with one command!
Submitted by Vurbi10 — 15 hours, 38 minutes before the deadline
Add to collection

Play game

Space Vessel Traffic Control (Pirate Software Jam 17)'s itch.io page

Judge feedback

Judge feedback is anonymous.

  • Gameplay What a great game. The gameplay was smooth and I didn't encounter any problems. I just found an exploit :) You can go outside the map, and it doesn't fail you. Love the concept of the game and it fits well with the gamejam theme. It isn't an easy game and I like that. Different enemies and obstacles add complexity to the game. The game is case-sensitive, which can cause some confusion (a warning would be great to avoid that). The controls aren't that intuitive (imo wasd or arrow keys could have worked better). Level design is great, and you have done a great job scaling the difficulty. GDD GDD is well written and has all the essential parts. If you added some prototype art and a timeline it would have been even better. Art The artwork is nice and fits well with the retro theme you were going for. Different enemies and obstacles are distinct. Sound design Sound effects add a nice touch to the game and enhance the playing experience. Overall, this is a solid game. It is a bit clubbersome to type everything time after time, but it isn't bothersome. Keep up the good work. When this ends up as a longer game, I would love to play it.

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/e/2PACX-1vS2jUxNn8gmcj8IQlaJM7NZu33v-gIxp3HnO1VgtfZihn8brqIwXjQUG-G_-IT5sUCQ-rmlh-LJNiXk/pub

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarize your game!
It's a tile-based puzzle game where, the player's goal is to guide lost spaceships to their target destination using only one command sent remotely, the player would also need to account for asteroids, mines and other hazards along the way. The command would tell the spaceship on how to move. There isnt much of a story. The controls are Enter - Execute Command, 1 - Restart Level, 2 - Go to Level Select.

Please explain how your game fits the theme.
Only one command can be sent as input to the lost spaceship, this command would dictate how the ship would move, example "LLDU" (LeftLeftDownUp)

Is there anything you'd like the judges to pay particular attention to?
Nothing in particular

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

This is a unique game. However, I couldn't get any movement from the console — I tried typing multiple times, but it fails immediately.

Developer

Thanks for the feedback!, I must have missed a serious bug.